Live action is for everybody. Larping online makes larping accesible to a completely new audience, makes it much easier for people with kids, financial, mental or physical constraints and allows for a truly global audience at a minimum of environmental costs.
It's time to list all the existing games (of my knowledge) and where to find them. [EDIT: So many larps have been transitioned to be played online due to the Corono-crisis, I can't list them all but will focus on those with interesting design choices specifically for online play.]
Sunday, March 22, 2020
Saturday, February 29, 2020
My RPG year 2019 part 2: Statistics and insights I
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Playing Makeup Moments in 2019 |
Wednesday, January 29, 2020
My RPG year 2019 part 1: Looking back
Thursday, April 11, 2019
My RPG year 2018 Part 3: Characters of the Year Awards
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Picture by Tina Cassati |
Monday, April 8, 2019
My RPG year 2018 Part 2: Statistics and insights

This is the second part of me looking back into 2018 and what has happened in terms of roleplaying for me personally. Part 1 focused on my activities beside playing. This part is about playing. Part 3 will be the award ceremony for the characters I played.
Friday, April 5, 2019
My RPG year 2018 Part 1: Looking back

Sunday, February 17, 2019
Sharing the cognitive load

It's an article for online game facilitators and how they can structure the social aspects of a game session: how to discuss the game, bring in safety tools and eventually how to share the roles which usually all seem to automatically fall into the facilitator's lap with other players. I provide a template I created for your convenience. The final paragraphs are dedicated to how to end a sessions, namely how to do a debrief - and finally why debriefing and feedback are so hard to separate from each but should be separate.
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