This year I started a new project on the Gauntlet Hangouts calendar under the name: live action online games. It’s my attempt to bring some of my favourite moments I had in Nordic larps and American freeform into an online world. In a laog, you stay for the actual play time 100% in-character, often the nature of the video call is part of the game. There can be mechanics or meta-techniques but we don’t describe what our characters are doing, but what we do, we do.
Saturday, September 8, 2018
Monday, March 26, 2018
Atitlan Riders is my Powered by the Apocalypse (PbtA) roleplaying game (RGP) about coming-of-age in a modern Mayan town in Central America - and about secretly being fast and furious tuk tuk racing drivers.
The time has come to present the PbtA story game I’m currently developing to the public. In this article I would like to give you an idea of what the game is about, share with you some design elements, where I currently stand in terms of development and what I have in mind for the future of the game.
Monday, January 15, 2018
|Al my characters - part 3 in 2017|
Sunday, December 10, 2017
Den Anfang macht „Brillante Zwerge – Unbill in der Binge* - ein Fiasko Playset, das ich vor einer Weile geschrieben habe und das im Erzählspiel-Zine veröffentlicht wurde.
Thursday, July 13, 2017
Thursday, March 2, 2017
In the following, I will outline why I came up with such a tool and for what purposes it can be useful. It has a lot to do with how keeping a sustainable enjoyable atmosphere around for a long time, considering health, group dynamics and dramaturgy. I will then describe the tool in a little more detail. I close with some observations I have made while using the tool.
Friday, February 17, 2017
Diese Adaption stelle ich im Folgenden vor, stelle sie zum Download bereit und versuche zu erläutern, was mich zu welcher Design-Entscheidung bewogen hat und wie die ersten 30 Stunden Spielzeit mit dem System funktioniert haben.
Link zum Download: Powered by Aventurien