This is how my RPG and LAOG / larp life looked like in the last years - in numbers. Follow me on a statistical ride, based on the form I'm using to track information about the sessions I played. Since I missed posting about the stats for 2020, this is looking back at two years. More so, since I'm now doing stats since 2015, I have now 7 years I can compare with each other. Sounds like a decent time series, doesn't it?
All the following figures are percentages in gaming hours - not counted in sessions. Which means that longer sessions have a higher weight. That seems to me to be the more useful stat as more time usually also means higher importance and hopefully more joy.
The other half of my gaming time is LAOGs - live-action online games. LAOGs are soul food for me. There is so much exploration, so much in the unknown and open to exploration in this framework - I'm so happy that I was able to contribute a bit initially to the genre and now see it flourish everywhere.
How happy was I with my gaming? Quite happy I would say. A majority of my sessions I considered great when reflecting on them right after play. My play time seems not to be as fantastic anymore as in 2017 - but these were special times where I was hit with total excitement about the Gauntlet's play culture. Instead, the mediocre sessions are those where I signed up for games at conventions which didn't turn out to be what I wanted from them. Convention setups are less controllable and that is fine. My curiosity and openness was still justified and gratified with lots of learnings and seeing interesting games even if they were not exactly mine.
I have two stats on diversity. The more relevant is the one about diversity at the table. In many cases, I had to make assumptions about how people would self-describe them. I'm sorry for everybody I labeled wrongly. However, this is an aggregate stat and for increasing my own awareness about diversity at my gaming tables. It does not look good. Non-white folks still are highly under-represented which is a shame. The biggest impact here obviously has my home group which consists of - guess what - 4 middle-aged high education middle class white straight cis-guys who know each other since high school. My LAOG gaming though was interestingly dominated by non-cis-men. Also when I look at designers and organisers in the LAOG space, I get the impression that it is a field with more diversity than what I see in TTRPG (also more diverse than Indie TTRPG).
That is all I want to say about stats this year. Which brings me to the possibly most interesting list in this: what games did you actually play in 2020 and 2021?